The core idea is nice and the level design is alright, dying feels cool with the particle effects and screenshake.
Some small improvements I'd recommend:
- increase the jump height, especially in the last level it gets pretty annoying with this small jump
- maybe seperate the controls to WASD for movement and arrow keys for gravity switching, I found myself accidentaly switching gravity when I wanted to move because I still held down shift
- sometimes the camera doesn't show the other side of the room, I died once or twice because I did not see the spikes at the other side
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Cool game!
The core idea is nice and the level design is alright, dying feels cool with the particle effects and screenshake.
Some small improvements I'd recommend:
- increase the jump height, especially in the last level it gets pretty annoying with this small jump
- maybe seperate the controls to WASD for movement and arrow keys for gravity switching, I found myself accidentaly switching gravity when I wanted to move because I still held down shift
- sometimes the camera doesn't show the other side of the room, I died once or twice because I did not see the spikes at the other side
By the way, I just found this game because I actually made one that's called basically the same! ("Which way is up?" https://jenus358.itch.io/which-way-is-up)
If you want to, you could check it out and playtest it. The game has the same basic idea, but you switch gravity with buttons placed in the levels.
thanks for the feedback i will be sure to use this to improve my next game
this is what i made over the christmas Holladay